- Aiming for CY Q4 2011 release - Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together - Frosbite 2.0 is the culmination of this tech, entirely re-written - Lighting sounds neat, one "probe" contains more lighting information than an entire BFBC2 level. - Level destruction is going to be "believable" but basically everything is destructible. - Character animations powered by ANT, what EA Sports uses. - AI characters and multiplayer characters have different animation sets - No more "gliding" animations that look off, animation realism is a focus - Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism - Better audio cues for certain actions, more easily able to listen for threats - Plan on better, more immediate post release content - More unlocks than BFBC2 - Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)" - 4 classes - Will talk about squads "later" - Looking into a theater mode but can't talk about it - Will have co-op - There will be a kill-cam but it can be turned off - BF3's team is almost twice as big as the team for BFBC2 - They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo. - Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan. - "Fuck" will be used often, so M rated for sure - There will be an earthquake in a level. The destruction sounds very impressive. 7 story building collapses, looks very well done - Significant narrative that goes with the SP mode - More than one setting, you're not in the middle east for the whole game - PC version is lead version - Why 64 players for PC only? No complains from the console crowd. - No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere? - Original story, not based on Bad Company at all.
Last edited by Critter on Wed Feb 09, 2011 1:50 am; edited 5 times in total
papercutz
Posts : 65 Join date : 2010-11-28 Location : adelaide
Subject: Re: OMG BF3 FINALLY! Wed Feb 09, 2011 1:34 am
Info wrap.
Aiming for CY Q4 2011 release Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together Frosbite 2.0 is the culmination of this tech, entirely re-written Lighting sounds neat, one "probe" contains more lighting information than an entire BFBC2 level. Level destruction is going to be "believable" but basically everything is destructible. Character animations powered by ANT, what EA Sports uses.AI characters and multiplayer characters have different animation sets No more "gliding" animations that look off, animation realism is a focus Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism Better audio cues for certain actions, more easily able to listen for threats Plan on better, more immediate post release content More unlocks than BFBC2 Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)" 4 classes Will talk about squads "later" Looking into a theater mode but can't talk about it Will have co-op There will be a kill-cam but it can be turned off BF3's team is almost twice as big as the team for BFBC2 They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo. Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan. "Fuck" will be used often, so M rated for sure There will be an earthquake in a level. The destruction sounds very impressive. 7 story building collapses, looks very well done Significant narrative that goes with the SP mode More than one setting, you're not in the middle east for the whole game PC version is lead version Why 64 players for PC only? No complains from the console crowd. No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere? Original story, not based on Bad Company at all.
papercutz
Posts : 65 Join date : 2010-11-28 Location : adelaide
Subject: Re: OMG BF3 FINALLY! Wed Feb 09, 2011 1:36 am
prob will be able to unlock all these soldier equiptment..
It'll come out around nov this year, and from what my sources indicate its gonna be one hell of a graphic intense game, so get your gear ready.
Destruction 3.0 you will be able to level a 7 story building (Not confirmed in multiplayer yet.) Prone + ghilly, will make the sniper Actually impossible to see (more realistic) Should be a modern type of game mode, modern jets: Migs, f-22, f-25's, etc.
There will still be attack choppers, transportation choppers, tanks, apcs, buggies, and jeeps and vans, so get ready for the 35 + different vehicles.
There will be 4 Classes, each with about 15 different weapons, each weapon with about 8+ attachment mods.
All player models are taken and developed on from bc2, all animations of people moving from the EA sports games to make it authentic, Animations for diving behind cover or looking around corners while behind cover, moving your head, etc. will show all movement to seem realistic.
Posts : 86 Join date : 2010-11-29 Age : 30 Location : Australia
Subject: Re: OMG BF3 FINALLY! Tue Feb 22, 2011 8:08 am
So keen for a steam pre-order to come out already, They'd make so much more money of pre orders from steam if they released it on it. If not looks like i will have to go through EA. But still would be nice on steam
Natza09 Admin
Posts : 130 Join date : 2010-11-30 Age : 37 Location : Behind you...
Subject: Re: OMG BF3 FINALLY! Tue Feb 22, 2011 10:21 am
pfft steam....Buy a hard copy well worth it!
pazin2
Posts : 88 Join date : 2011-01-06 Age : 30 Location : Sydney, Australia
Subject: Re: OMG BF3 FINALLY! Tue Feb 22, 2011 11:00 am
Fuck steam. too many problems.
Critter Admin
Posts : 72 Join date : 2010-11-28 Age : 32 Location : Probably Running Into Your Base With a M24+4x